beginscendatascript;

begindefinecreature 66;
    clear;
    cr_name = "Living statue";
    cr_level = 12;
    cr_what_stat_adjust 0 = 11;
    cr_amount_stat_adjust 0 = 13; // Reduced from 15
    cr_hp_bonus = 100;
    cr_default_attitude = 4;
    cr_species = 11;
    cr_natural_armor = 15;
    cr_which_sheet = 1553;
    cr_attack_2 = 6;
    cr_attack_3 = 6;
    cr_attack_23_type = 4;
    cr_immunities 0 = 100;
    cr_immunities 1 = 100;
    cr_immunities 2 = 50;
    cr_immunities 4 = 100;

begindefinecreature 234;
	clear;
	import = 56;
	cr_name = "Snootfairy";
	cr_icon_adjust = 1;
	cr_level = 10;
	cr_hp_bonus = 200;
	cr_ap_bonus = 3;
	cr_special_abil = 33;
	cr_default_strategy = 1;
	cr_default_aggression = 100;
	cr_summon_class = -1;
	cr_what_stat_adjust 0 = 2;
	cr_amount_stat_adjust 0 = 4;
	cr_immunities 3 = 100;

begindefinecreature 235;
	clear;
	import = 193;
	cr_name = "BEAR!";
	cr_level = 12;
	cr_hp_bonus = 75;

begindefinecreature 236;
	clear;
	import = 3;
	cr_hp_bonus = 9999;
	cr_name = "Annoying Nelson";
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 100;
	cr_immunities 4 = 100;
	cr_immunities 5 = 100;

begindefinecreature 237;
	clear;
	import = 18;
	cr_which_sheet = 500;
	cr_name = "The Boss";

begindefinecreature 238;
	clear;
	import = 68;
	cr_hp_bonus = 500;
	cr_level = 10;
	cr_name = "Fire Cow";
	cr_special_abil = 17;
	cr_icon_adjust = 2;
	cr_immunities 3 = 0;

begindefinecreature 239;
	clear;
	import = 93;
	cr_name = "Nogan";
	cr_level = 15;
	cr_hp_bonus = 200;
	cr_ap_bonus = 1;
	cr_special_abil = 4;
	cr_attack_1 = 7;
	cr_attack_1_type = 3;
	cr_attack_2 = 3;
	cr_attack_23_type = 8;
	cr_icon_adjust = 3;
	cr_immunities 3 = 100;

begindefinecreature 240;
	clear;
	import = 32;
	cr_name = "Wall Ogre";
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 100;
	cr_immunities 4 = 100;
	cr_immunities 5 = 100;

begindefinecreature 241;
	clear;
	import = 93;
	cr_name = "Muffin Too Hot";
	cr_which_sheet = 501;

begindefinecreature 242;
	clear;
	import = 4;
	cr_name = "Smug Guard";
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 100;
	cr_immunities 4 = 100;
	cr_immunities 5 = 100;

begindefinefloor 130;
	clear;
	import = 79;
	fl_name = "LAVA!";
	fl_light_radius = 1;

begindefineterrain 124;
	clear;
	import = 149;
	te_which_sheet = 510;
	te_which_icon = 0;
	te_name = "Dead Creature";

// Nogan's eye possiblities: amber 1017, 0ground, 7inventory
begindefineitem 445;
	clear;
	it_name = "Necklace";
	it_full_name = "Snootfairy's Weird";
	it_variety = 19;
	it_protection = 10;
	it_bonus = 2;
	it_floor_which_sheet = 1018;
	it_floor_which_icon = 5;
	it_icon_adjust = 1;
	it_inventory_icon = 8;
	it_ability_1 = 56;
	it_ability_str_1 = 2;
	it_ability_2 = 50;
	it_ability_str_2 = 2;
	it_ability_3 = 83;
	it_ability_str_3 = 2;
	it_ability_4 = 85;
	it_ability_str_4 = 10;
	it_value = 800;
	it_magic = 1;
	it_cursed = 1;
begindefineitem 446;
	clear;
	it_name = "Glass Eye";
	it_full_name = "Nogan's Glass Eye";
	it_variety = 21;
	it_floor_which_sheet = 1017;
	it_floor_which_icon = 0;
	it_icon_adjust = 3;
	it_inventory_icon = 7;
	it_ability_1 = 118;
	it_ability_str_1 = 20;
	it_value = 1500;
	it_magic = 1;
	it_once_per_day = 1;
begindefineitem 447;
	clear;
	import = 185;
	it_name = "Paper";
	it_full_name = "SECRET NOTE";
	it_variety = 9;
	it_junk_item = 0;
	it_identified = 1;
	it_ability_1 = 207;
	it_ability_str_1 = 10;